(09-16-2014, 12:08 PM)Mudbill Wrote: He was talking about the "core" method here, which involves editing these shaders in the game. I don't think those can be overridden by a FC mod, but it would be great if they could. Would make a lot of possibilities available for modders.
I'll just clarify this with what I said to DnALANGE:
Quote:"The ONLY way [I am aware of] to get around that is to pretty much make your own [standalone] Amnesia ... dunno how "legal" it is though. ... Think of it like AAMFP - it's a piggyback (no pun intended) of Amnesia: The Dark Descent.
FC's therefore should be able to get around it if they are
COMPLETELY isolated from the original Amnesia.
The only workaround would be to replace core files and then reinstall them once the mod has been uninstalled or the user requests it. A simple few batch commands may do the trick:
1. Run batch file
2. Open core folder and replace stuff
3. Replace any other stuff to correspond to core changes.
4. Run Amnesia.exe with Full Conversion's main_init.
Do While Amnesia.exe is not running
5.1 Replace replaced files with old files.
5.2 Close batch.
Loop
^Probably would or would not work. But is an idea.
But that's off topic.