(09-18-2014, 01:44 AM)Daemian Wrote: Hey. I think you can't declare a collide callback on a disabled area.
They are sad because you disabled them, so they won't take any code from you.
Try that, if that's the problem, you should declare the callback along with the timer after it enables the area.
edit: By 'along with the timer', I mean to include that portion of code into the function that is called by the timer you mentioned.
As I said the areas goes active one after another by a loop timer.
Both i3670 and Burge's scripts doesn't work
Well I don't know what to do, I guess instead of that function I can add like 35 addentitiycollide callbacks in OnStart and maybe something will happen.