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Custom Model Crashing Game/Editors
Viper85626 Offline
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Posts: 46
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Joined: Apr 2013
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#3
RE: Custom Model Crashing Game/Editors

(09-25-2014, 03:26 AM)Rapture Wrote: So I'm assuming that you have the *.dae, *.mat, *.ent and the associated texture maps along with it?

The *.mat file will be the one you need to change for the textures.

(If you already have the *.ent file, their is no need to generate a new one)

That's not the problem. The texture is already changed. It shows up properly. The error according to the log is one of the bones in the model, which doesn't really make sense since I didn't touch the bones :/
09-25-2014, 03:55 AM
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RE: Custom Model Crashing Game/Editors - by Viper85626 - 09-25-2014, 03:55 AM



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