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Inactive entities/particles/objects still showing & sound problem
DeAngelo Offline
Senior Member

Posts: 263
Threads: 26
Joined: Feb 2013
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#2
RE: Inactive entities/particles/objects still showing & sound problem

1: Check your map cache files
2: I dunno, I haven't worked much with sounds
3: No, static physics just makes it so they can't move around in the level. Disabling player interaction is what you want.

void SetEntityInteractionDisabled(string& asName, bool abDisabled);

Disallows interaction with an entity.

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09-29-2014, 01:33 PM
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RE: Inactive entities/particles/objects still showing & sound problem - by DeAngelo - 09-29-2014, 01:33 PM



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