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programmatic text
Daemian Offline
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Posts: 1,129
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#6
RE: programmatic text

(10-26-2014, 10:56 PM)MrBehemoth Wrote: I guess I'll have to do it in the world with entities, similarly to how Flawless shows stats and menus in Monsters.
That sounds fun. Let us know how you solved it, I'm curious how the code it's gonna look. :>

10-27-2014, 01:15 PM
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Messages In This Thread
programmatic text - by MrBehemoth - 10-25-2014, 01:47 PM
RE: programmatic text - by Romulator - 10-25-2014, 03:35 PM
RE: programmatic text - by MrBehemoth - 10-26-2014, 10:56 PM
RE: programmatic text - by Daemian - 10-27-2014, 01:15 PM
RE: programmatic text - by MrBehemoth - 10-27-2014, 06:20 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 12:08 PM
RE: programmatic text - by MrBehemoth - 10-28-2014, 06:10 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 07:08 PM
RE: programmatic text - by Romulator - 10-27-2014, 09:24 AM
RE: programmatic text - by Ongka - 10-27-2014, 12:21 PM
RE: programmatic text - by Mudbill - 10-28-2014, 12:19 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 12:27 PM
RE: programmatic text - by Mudbill - 10-28-2014, 01:15 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 03:51 PM
RE: programmatic text - by Daemian - 11-01-2014, 04:04 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 04:23 PM
RE: programmatic text - by Mudbill - 11-01-2014, 04:38 PM
RE: programmatic text - by Daemian - 11-01-2014, 06:53 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 08:13 PM



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