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programmatic text
MrBehemoth Offline
Senior Member

Posts: 408
Threads: 19
Joined: Feb 2014
Reputation: 40
#7
RE: programmatic text

(10-27-2014, 01:15 PM)Daemian Wrote:
(10-26-2014, 10:56 PM)MrBehemoth Wrote: I guess I'll have to do it in the world with entities, similarly to how Flawless shows stats and menus in Monsters.
That sounds fun. Let us know how you solved it, I'm curious how the code it's gonna look. :>

Will do Smile

Thanks for the tips, all.

10-27-2014, 06:20 PM
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Messages In This Thread
programmatic text - by MrBehemoth - 10-25-2014, 01:47 PM
RE: programmatic text - by Romulator - 10-25-2014, 03:35 PM
RE: programmatic text - by MrBehemoth - 10-26-2014, 10:56 PM
RE: programmatic text - by Daemian - 10-27-2014, 01:15 PM
RE: programmatic text - by MrBehemoth - 10-27-2014, 06:20 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 12:08 PM
RE: programmatic text - by MrBehemoth - 10-28-2014, 06:10 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 07:08 PM
RE: programmatic text - by Romulator - 10-27-2014, 09:24 AM
RE: programmatic text - by Ongka - 10-27-2014, 12:21 PM
RE: programmatic text - by Mudbill - 10-28-2014, 12:19 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 12:27 PM
RE: programmatic text - by Mudbill - 10-28-2014, 01:15 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 03:51 PM
RE: programmatic text - by Daemian - 11-01-2014, 04:04 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 04:23 PM
RE: programmatic text - by Mudbill - 11-01-2014, 04:38 PM
RE: programmatic text - by Daemian - 11-01-2014, 06:53 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 08:13 PM



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