Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
64 bit segfault
Urkle Offline
FG - Associate

Posts: 1,172
Threads: 31
Joined: Jul 2006
Reputation: 21
#5
Solved: 8 Years, 9 Months ago RE: 64 bit segfault

After installing the 32bit and 64bit versions of the game. Can you check the installation directory, there is a "libs" or "libs64" folder in it.. Wat libraries are directly in that folder? There is a script called checklibs.sh that will re-symlink libs not installed on your system. MY guess is that your system openal is broke in someway, and you probably don't have the 32bit version of openal installed so the game is using the included version.. One option would be to force the 64bit version to use the included openal by doing this..

cd /game/install/dir/AmnesiaDemo/libs64
ln -s all/libopenal.so.1 .
cd ..
./Launcher.bin64

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
09-05-2010, 12:43 PM
Website Find


Messages In This Thread
64 bit segfault - by Prophet5 - 09-05-2010, 06:42 AM
RE: 64 bit segfault - by superluser - 09-05-2010, 07:04 AM
RE: 64 bit segfault - by Prophet5 - 09-05-2010, 09:23 AM
RE: 64 bit segfault - by jens - 09-05-2010, 12:17 PM
RE: 64 bit segfault - by Urkle - 09-05-2010, 12:43 PM
RE: 64 bit segfault - by GroteBlup - 09-05-2010, 10:35 PM
RE: 64 bit segfault - by Urkle - 09-06-2010, 02:54 AM
RE: 64 bit segfault - by Prophet5 - 09-06-2010, 07:28 AM



Users browsing this thread: 3 Guest(s)