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Planes See through?!
Amnesiaplayer Offline
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Posts: 539
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Joined: Jun 2014
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#5
RE: Planes See through?!

(07-12-2015, 09:43 PM)Rahmerh Wrote: Ah I see.. I don't know how to get rid of that, perhaps someone else?

If it needs to fade away, try setting it to 2.0f.
But if SetEntityActive doesn't work, perhaps the fade command won't work, either.

SetPropActiveAndFade("Alien", false, 2.0f);
That doesn't seem to work, but is ot *Confirmed* that the "false" there is meant to activate/deactivate the prop?! since on the engine scripts it says this:

void SetPropActiveAndFade(string& asName, bool abActive, float afFadeTime);
Activates/deactivates a prop.

asName - internal name
abActive - nothing to add
afFadeTime - time in seconds until prop fully fades
07-12-2015, 09:46 PM
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Messages In This Thread
Planes See through?! - by Amnesiaplayer - 07-12-2015, 09:26 PM
RE: Planes See through?! - by Rahmerh - 07-12-2015, 09:34 PM
RE: Planes See through?! - by Amnesiaplayer - 07-12-2015, 09:41 PM
RE: Planes See through?! - by Rahmerh - 07-12-2015, 09:43 PM
RE: Planes See through?! - by Amnesiaplayer - 07-12-2015, 09:46 PM
RE: Planes See through?! - by Rahmerh - 07-12-2015, 09:48 PM
RE: Planes See through?! - by Amnesiaplayer - 07-12-2015, 09:51 PM
RE: Planes See through?! - by Daemian - 07-13-2015, 06:40 PM
RE: Planes See through?! - by Amnesiaplayer - 07-13-2015, 07:50 PM
RE: Planes See through?! - by DnALANGE - 07-13-2015, 10:53 PM
RE: Planes See through?! - by Amnesiaplayer - 07-13-2015, 11:29 PM



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