The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Arch linux crash
xpansive
Unregistered

 
#1
Solved: 8 Years, 8 Months, 3 Weeks ago Arch linux crash
$ ./Soma.bin.x86_64
Xlib:  extension "RANDR" missing on display ":0".
process 16967: arguments to dbus_connection_open_private() were incorrect, assertion "address != NULL" failed in file dbus-connection.c line 2664.
This is normally a bug in some application using the D-Bus library.
  D-Bus not built with -rdynamic so unable to print a backtrace
zsh: abort (core dumped)  ./Soma.bin.x86_64

hpl.log contains this:
ERROR: Unable to open config file 'C:/Users/Peter/Documents/HPL3/ParticleEditor.cfg'! Invalid filepointer returned!

And ldd gives:
    linux-vdso.so.1 (0x00007fffbe5f4000)
    libGL.so.1 => /usr/lib/libGL.so.1 (0x00007fe0b8eac000)
    libGLU.so.1 => /usr/lib/libGLU.so.1 (0x00007fe0b8c2b000)
    libtheora.so.0 => /home/xpansive/games/SOMA/game/lib64/libtheora.so.0 (0x00007fe0b89d9000)
    libvorbis.so.0 => /home/xpansive/games/SOMA/game/lib64/libvorbis.so.0 (0x00007fe0b87aa000)
    libvorbisfile.so.3 => /home/xpansive/games/SOMA/game/lib64/libvorbisfile.so.3 (0x00007fe0b85a2000)
    libogg.so.0 => /home/xpansive/games/SOMA/game/lib64/libogg.so.0 (0x00007fe0b839c000)
    libIL.so.1 => /home/xpansive/games/SOMA/game/lib64/libIL.so.1 (0x00007fe0b7ff4000)
    libz.so.1 => /usr/lib/libz.so.1 (0x00007fe0b7dde000)
    libfmodex.so => /home/xpansive/games/SOMA/game/lib64/libfmodex.so (0x00007fe0b7a2e000)
    libfmodevent.so => /home/xpansive/games/SOMA/game/lib64/libfmodevent.so (0x00007fe0b77a3000)
    libSDL2-2.0.so.0 => /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0 (0x00007fe0b747c000)
    libpthread.so.0 => /usr/lib/libpthread.so.0 (0x00007fe0b725f000)
    libdl.so.2 => /usr/lib/libdl.so.2 (0x00007fe0b705b000)
    libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00007fe0b6cd9000)
    libm.so.6 => /usr/lib/libm.so.6 (0x00007fe0b69d5000)
    libgcc_s.so.1 => /usr/lib/libgcc_s.so.1 (0x00007fe0b67bf000)
    libc.so.6 => /usr/lib/libc.so.6 (0x00007fe0b641d000)
    libnvidia-tls.so.352.21 => /usr/lib/libnvidia-tls.so.352.21 (0x00007fe0b621a000)
    libnvidia-glcore.so.352.21 => /usr/lib/libnvidia-glcore.so.352.21 (0x00007fe0b3789000)
    libX11.so.6 => /usr/lib/libX11.so.6 (0x00007fe0b3447000)
    libXext.so.6 => /usr/lib/libXext.so.6 (0x00007fe0b3235000)
    librt.so.1 => /usr/lib/librt.so.1 (0x00007fe0b302d000)
    /lib64/ld-linux-x86-64.so.2 (0x00007fe0b91db000)
    libxcb.so.1 => /usr/lib/libxcb.so.1 (0x00007fe0b2e0b000)
    libXau.so.6 => /usr/lib/libXau.so.6 (0x00007fe0b2c07000)
    libXdmcp.so.6 => /usr/lib/libXdmcp.so.6 (0x00007fe0b2a01000)

I tried removing some libs from the lib64 directory as per the other arch linux post, but all that seems to make it do is freeze up and do nothing. I have to kill -9 it.

I'm using the proprietary nvidia drivers, on a GTX 560 Ti.

Had no issues with other frictional games.

Additionally, here's a backtrace thanks to gdb.
#0  0x00007ffff5050528 in raise () from /usr/lib/libc.so.6
#1  0x00007ffff505193a in abort () from /usr/lib/libc.so.6
#2  0x00007fffeabb6e84 in ?? () from /usr/lib/libdbus-1.so.3
#3  0x00007fffeabad29e in ?? () from /usr/lib/libdbus-1.so.3
#4  0x00007fffeab94f44 in dbus_connection_open_private () from /usr/lib/libdbus-1.so.3
#5  0x00007ffff6160a5a in IBus_SetupConnection () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#6  0x00007ffff616164a in SDL_IBus_Init () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#7  0x00007ffff6153bcc in X11_InitKeyboard () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#8  0x00007ffff6159da0 in X11_VideoInit () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#9  0x00007ffff6140806 in SDL_VideoInit_REAL () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#10 0x0000000000e7e4f0 in hpl::cLowLevelGraphicsSDL::Init(int, int, int, int, hpl::eDisplayMode, int, int, std::string const&, hpl::cVector2<int> const&) ()
#11 0x0000000000b95382 in hpl::cGraphics::Init(int, int, int, int, hpl::eDisplayMode, int, int, std::string const&, hpl::cVector2<int> const&, hpl::cResources*, hpl::cJobManager*, unsigned int) ()
#12 0x0000000000b6afd3 in hpl::cEngine::GameInit(hpl::iLowLevelEngineSetup*, unsigned int, hpl::cEngineInitVars*) ()
#13 0x0000000000b6a973 in hpl::cEngine::cEngine(hpl::iLowLevelEngineSetup*, unsigned int, hpl::cEngineInitVars*) ()
#14 0x0000000000b6a8e9 in hpl::CreateHPLEngine(hpl::eHplAPI, unsigned int, hpl::cEngineInitVars*) ()
#15 0x00000000009c3abc in cLuxBase::InitEngine() ()
#16 0x00000000009ae58a in cLuxBase::Init(std::string const&) ()
#17 0x00000000008f5f5e in hplMain(std::string const&) ()
#18 0x0000000000e8f24a in main ()

Additionally, here's a backtrace thanks to gdb.
#0  0x00007ffff5050528 in raise () from /usr/lib/libc.so.6
#1  0x00007ffff505193a in abort () from /usr/lib/libc.so.6
#2  0x00007fffeabb6e84 in ?? () from /usr/lib/libdbus-1.so.3
#3  0x00007fffeabad29e in ?? () from /usr/lib/libdbus-1.so.3
#4  0x00007fffeab94f44 in dbus_connection_open_private () from /usr/lib/libdbus-1.so.3
#5  0x00007ffff6160a5a in IBus_SetupConnection () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#6  0x00007ffff616164a in SDL_IBus_Init () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#7  0x00007ffff6153bcc in X11_InitKeyboard () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#8  0x00007ffff6159da0 in X11_VideoInit () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#9  0x00007ffff6140806 in SDL_VideoInit_REAL () from /home/xpansive/games/SOMA/game/lib64/libSDL2-2.0.so.0
#10 0x0000000000e7e4f0 in hpl::cLowLevelGraphicsSDL::Init(int, int, int, int, hpl::eDisplayMode, int, int, std::string const&, hpl::cVector2<int> const&) ()
#11 0x0000000000b95382 in hpl::cGraphics::Init(int, int, int, int, hpl::eDisplayMode, int, int, std::string const&, hpl::cVector2<int> const&, hpl::cResources*, hpl::cJobManager*, unsigned int) ()
#12 0x0000000000b6afd3 in hpl::cEngine::GameInit(hpl::iLowLevelEngineSetup*, unsigned int, hpl::cEngineInitVars*) ()
#13 0x0000000000b6a973 in hpl::cEngine::cEngine(hpl::iLowLevelEngineSetup*, unsigned int, hpl::cEngineInitVars*) ()
#14 0x0000000000b6a8e9 in hpl::CreateHPLEngine(hpl::eHplAPI, unsigned int, hpl::cEngineInitVars*) ()
#15 0x00000000009c3abc in cLuxBase::InitEngine() ()
#16 0x00000000009ae58a in cLuxBase::Init(std::string const&) ()
#17 0x00000000008f5f5e in hplMain(std::string const&) ()
#18 0x0000000000e8f24a in main ()
09-25-2015, 06:37 AM
Jump to the post that solved this thread.


Messages In This Thread
Arch linux crash - by xpansive - 09-25-2015, 06:37 AM
RE: Arch linux crash - by jens - 09-25-2015, 06:44 AM
RE: Arch linux crash - by AaronKOG - 09-25-2015, 07:10 AM
RE: Arch linux crash - by Guest - 09-26-2015, 06:29 PM
RE: Arch linux crash - by Guest - 09-26-2015, 09:14 PM
RE: Arch linux crash - by xpansive - 09-30-2015, 02:17 AM
RE: Arch linux crash - by AaronKOG - 09-30-2015, 08:20 PM
RE: Arch linux crash - by xpansive - 10-04-2015, 03:25 AM
RE: Arch linux crash - by xpansive - 10-04-2015, 07:41 PM



Users browsing this thread: 1 Guest(s)