(10-03-2015, 07:17 AM)Romulator Wrote:  Moved to Technical Support.
Are you able to post your hpl.log file? You can find instructions on how to find it by following Problem X here: https://www.frictionalgames.com/forum/thread-30585.html
ok here it is:
Version 1.02
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
 Creating job manager with 3 threads and 1024 jobs
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
 Creating script module
 Creating lipsync module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: -1x-1 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos

-1x-1)
 Available drivers:
  (0) - 'windows'
  (1) - 'dummy'
 Creating window: (-1,-1) 1920 x 1080 - 32 bpp flags: 3
 Setting display mode: 1920 x 1080 - 32 bpp 60 hz
 Init Glew...OK
 Setting up OpenGL
  Vendor: Intel
  Renderer: Intel® HD Graphics 2500
  Version: 4.0.0 - Build 10.18.10.3325
  Max texture image units: 16
  Max texture coord units: 8
  Max texture buffer size: 4194304
  Max texture array slices: 2048
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Texture compression 3DC: 0
  Texture sRGB: 1
  Geometry Instancing: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.00 - Build 10.18.10.3325
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  Max vertex uniforms: 4096
  Max fragment uniforms: 4096
  OGL ATIFragmentShader: 0
  Tesselation: 1
  MultiBindTex: 0
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.7.8
  Version Number: 178
 Adding engine materials
 Adding engine post effects
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
 Initializing FMOD.
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
 Adding engine updates
--------------------------------------------------------
User Initialization
--------------------------------------------------------
--------------------------------------------------------
Game Running
--------------------------------------------------------
Loading keybinds - file version:0
New default keybindings detected - trashing old keybindings.
Loading keybinds - file version:5
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found
ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found!
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. 
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. 
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
GraphicsInfo: Vendor: Intel;Renderer: Intel® HD Graphics 2500;Version: 4.0.0 - Build 10.18.10.3325;GLSL: 4.00 - Build 10.18.10.3325;VRAM: 0 mb;
AutoDetect Quality: Low; Base 0; VRAM 1024 mb
Map script loading started
Map script loading completed
ERROR: Texture 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/particles/dust/materials/dust_light_tiny.dds' for material 'particles/dust/materials/dust_light_tiny.mat' lacks MipMaps
ERROR: Couldn't create material 'Wood Robust.mat'
ERROR: Couldn't create material 'Wood Robust.mat'
ERROR: Couldn't create material 'Wood Robust.mat'
WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Loading entity tap_pouring: Skeletons in mesh file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Couldn't create material 'Default Soft.mat'
WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Loading entity tap_pouring_kitchen: Skeletons in mesh file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Couldn't find sound entry 'Entities_Urban/tech/cellphone/vibrating_wood' for Sound_StopGui
ERROR: Could not find bone 'Root_Ctrl' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent'
ERROR: Loading entity PlayerHands_0: Skeletons in mesh file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.msh) and .ent file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Could not create event data 'player/foley/default/hand_animation/tool_cellphone_idle'. Cause: The requested event, event group, event category or event property could not be found. 
ERROR: Could not found sound event data Player/foley/default/hand_animation/tool_cellphone_idle
-------------- SAVING GAME -----------------
Started save file AutoSave_00-01-apartment_2015_10_3_8_55_37_0.sav
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
ERROR: Could not create event data 'player/footsteps/sneaker/small_room/wood_brittle'. Cause: The requested event, event group, event category or event property could not be found. 
ERROR: Could not found sound event data player/footsteps/sneaker/small_room/wood_brittle
ERROR: Could not create event data 'player/footsteps/sneaker/small_room/wood_brittle'. Cause: The requested event, event group, event category or event property could not be found. 
ERROR: Could not found sound event data player/footsteps/sneaker/small_room/wood_brittle
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
----- GOT FOCUS ----------
----- GOT FOCUS ----------
----- GOT FOCUS ----------
ERROR: Could not find sound entity MenuBGNoise in Sound_Stop
Loading keybinds - file version:5
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found!
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. 
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. 
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
--------------------------------------------------------
Statistics
--------------------------------------------------------
 Medium framerate: 14.634042
--------------------------------------------------------
User Exit
--------------------------------------------------------
 Saving user config.
 Saving key config. 
 Deleting game modules.
   'LuxMusicHandler'
   'LoadHandler'
   'LuxInputHandler'
   'LuxHelpFuncs'
   'LuxMapHelper'
   'LuxGuiHandler'
   'LuxAchievementHandler'
   'LuxSaveHandler'
   'LuxDebugHandler'
   'LuxVoiceHandler'
   'LuxMapHandler'
   'LuxEventDatabaseHandler'
   'LuxPlayer'
   'LuxEffectHandler'
   'LuxSoundscapeHandler'
   'LuxDialogHandler'
   'LuxCritterHandler'
   'HintHandler'
   'DescriptionHandler'
   'PlayerToolHandler'
   'PlayerPickupHandler'
   'TerrainParticleHandler'
   'DistortionEffectsHandler'
   'DatamineHandler'
   'LightFlashHandler'
   'MapEffectsHandler'
   'AttackMeterHandler'
   'GameOverHandler'
   'EmotionHandler'
   'WakeHandler'
   'MenuHandler'
   'InfectionHandler'
   'InventoryHandler'
   'PlayerEnergyHandler'
   'HighlightEffectHandler'
   'PlayerHandsHandler'
   'CreditsHandler'
 Deleting config files.
--------------------------------------------------------
Exiting Script Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Gui Module
--------------------------------------------------------
 Deleting all im guis
 Deleting all sets
 Deleting all skins
 Deleting all gfx elements
 Deleting all materials
--------------------------------------------------------
Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Graphics Module
--------------------------------------------------------
-------------------
Potential resource leaks
-------------------
- FrameBuffer: ImageTrailBuffer
- Texture: ImageTrailTexture
-------------------
--------------------------------------------------------
Exiting Resources Module
--------------------------------------------------------
 Done with fonts
 Done with scripts
 Done with particles
 Done with sounds
 Done with meshes
 Done with materials
 Done with Gpu programs
 Done with images
 Stopped texture stream thread
 Destroyed all textures
 Done with sound entities
 Done with animations
 Done with ent files
 All resources deleted
--------------------------------------------------------
Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------
Exiting System Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Lipsync Module
--------------------------------------------------------
--------------------------------------------------------
 Deleting game setup provided by user
- Deleting lowlevel stuff.
  Script
  Physics
  Sound
  Input
  Resources
  System
  Graphics
  Haptic
  Lipsync
HPL Exit was successful!
|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|