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Best way to simulate an outside underwater area?
PathOS Offline
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Posts: 189
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Joined: Sep 2013
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#3
RE: Best way to simulate an outside underwater area?

Yeah, I haven't had a chance to try the Editor yet, but if I wanted to recreate that tube from Upsilon I would open up the Upsilon A map and find it and see how that area has been constructed.
10-08-2015, 06:47 AM
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RE: Best way to simulate an outside underwater area? - by PathOS - 10-08-2015, 06:47 AM



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