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This is a complete list of SOMA's enemies, where "enemy" is defined as "an entity that can hurt you" (so Johan Ross doesn't qualify). Here is the previous thread, where kojack and Potato found the names of several enemies.
For #2, #3, #7, #8, and #9, the official name is the one given in the game files. #1 and #6 both have two such names; for #1, the catchier one is chosen, and for #6, the more recognizable one is chosen. Finally, for #4, #5, and #10, the in-universe name takes priority.
Enemy #1:
Spoiler below!
Official Name: Construct Other Names: Maintenance Infected, Robot Doggy Location(s): Upsilon Behavior: Actively explores its environment. Has a narrow field of vision, indicated by its searchlight. Moves slowly while in "search mode", but moves quickly when it spots Simon. Story: This robot has the mind of a female human (according to artwork), who is unaware of her plight.
Enemy #2:
Spoiler below!
Official Name: Crawler Other Names: Infected, Swimmer Location(s): Ocean floor near Upsilon and Lambda Behavior: Slowly patrols area, or attempts to break windows. Becomes hostile when Simon gets too close, but is easily evaded. Story: This robot is confused and in pain, begging for structure gel.
Enemy #3:
Spoiler below!
Official Name: Flesher Other Names: Jiangshi, Disco Ball Head Location(s): Lambda, Ocean floor near Lambda, CURIE Behavior: Frequently teleports. Moves more quickly when Simon looks at it. Opens manual doors. One-hit KO during its final appearance. Story: Called the Jiangshi in early builds, but not in the final release. Catherine describes it as "exploding with electromagnetism", which may explain its teleportation abilities. (It moves while Simon is stunned.)
Enemy #4:
Spoiler below!
Official Name: Proxy Other Names: Puppet, Mindcoral Puppet Location(s): Theta Behavior: Blind, but reacts to sound. Moves clumsily and opens automatic doors. Story: These are humans who have been transformed by structure gel. In Theta's climax, Simon must navigate an entire nest of them.
Enemy #5:
Spoiler below!
Official Name: Akers Other Names: Proxy, Puppet, Mindcoral Puppet Location(s): Theta Behavior: Blind, but reacts to sound. Moves quickly, opens automatic doors, and uses vents. Story: Strangely dark under certain lighting conditions. This is Terry Akers, who tore out his own eyes and consumed large quantities of structure gel.
Enemy #6:
Spoiler below!
Official Name: Robot Girl Other Names: Robot Head, Screamer, Crying Lady Location(s): Omicron Behavior: When idle, shivers and laughs/cries. "Awoken" by movement, but slow to react. Screams and glows when hostile. One-hit KO during its final appearance. Story: A female "survivor" of the massacre at Omicron.
Enemy #7:
Spoiler below!
Official Name: Leviathan Other Names: WAU Shark, Abyss Worm Location(s): Abyss, Alpha Behavior: Swims with massive gliding/rolling movements. Chases Simon through a pipe. Attempts to grab Simon in its maw; if it succeeds, swims a short distance before dropping him. Story: This enemy may be a robotic sentinel, manufactured by WAU.
Enemy #8:
Spoiler below!
Official Name: Viperfish Other Names: N/A Location(s): Abyss Behavior: Swims quickly and attacks in schools. Best avoided by hiding in cargo boxes. Story: These fish have been made larger and more aggressive by structure gel.
Enemy #9:
Spoiler below!
Official Name: Anglerfish Other Names: N/A Location(s): Abyss Behavior: Waits outside a cave, luring prey with its light. Slowly gives chase if Simon gets too close, even pursuing him through the cave. Story: This fish has been made larger and more aggressive by structure gel.
Enemy #10:
Spoiler below!
Official Name: Yoshida Other Names: Deep Sea Diver, Diving Suit, Tentacle-Face Location(s): Tau Behavior: Walks like a zombie. Unusually persistent and difficult to hide from. Opens automatic doors. Often pauses before charging forward. When it catches Simon, attacks him with its facial tentacles. Story: This is J. Yoshida, the last person to use Power Suit 3 at Tau.
(This post was last modified: 10-12-2015, 04:35 AM by GhylTarvoke.)