[quote='Abion47' pid='330141' dateline='1445019681']
I don't quite recall how the Amnesia momento system worked, so I'll have to do some research before I say if it will be a simple implementation or not. IIRC, the momentos section was basically just one-line journal entries for current objectives?
[quote]
Pretty much mementos is just 1 page with some stuff written like:
- The door to the storage is locked
- This room has a weird feeling to it
- I need to find a way out of here
- etc
A thing thing that makes mementos a bit different though, is the fact that the individual items in the list of mementos need to be added/triggered individually, since they are relevant at different times in the game. Fx you might have a memento added when you first start that you need to escape, then later that a door is locked when you try to open it. You also need a little icon in the corner of the screen or at the very least a sound to indicate a new memento has been added.