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How to use Effect_Screen_Start?
WALP Offline
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#1
How to use Effect_Screen_Start?

I'm trying to use Effect_Screen_Start to fade an image on the screen, but I have only been able to produce a pure black screen, or a solid color if I add an illumination image to the material. this is the code I am using for my test:

Effect_Screen_Start("wholeroom1.png",cVector2f(0.5,0.5),cVector2f(1920,1080),1.0,1.0,1.5,1.0);

and attached is the .mat file.


I have tried changing the resolution, adding alpha channel, changing the vector position, changing the image type(tried .dds,.png, .jpg.), with mip maps and without, using FG images, so I really just don't know what it is I need to do to get this working.

EDIT: and before someone asks, I did try both with and without the ".png" after the name
EDIT: forgot to include the image file in the zip, now fixed so it includes both the .mat and the .zip


Attached Files
.zip   wholeroom1.zip (Size: 1.13 MB / Downloads: 145)
(This post was last modified: 01-04-2016, 06:46 AM by WALP.)
01-03-2016, 11:34 PM
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Messages In This Thread
How to use Effect_Screen_Start? - by WALP - 01-03-2016, 11:34 PM
RE: How to use Effect_Screen_Start? - by Abion47 - 01-04-2016, 12:09 AM
RE: How to use Effect_Screen_Start? - by WALP - 01-04-2016, 06:42 AM
RE: How to use Effect_Screen_Start? - by Aaron - 01-04-2016, 09:22 AM
RE: How to use Effect_Screen_Start? - by WALP - 01-04-2016, 05:19 PM



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