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Doom
Radiance Offline
Senior Member

Posts: 319
Threads: 34
Joined: Aug 2015
Reputation: 5
#6
RE: Doom

I really like SnapMap tool for creation of levels.
Similar workflow could be usefull in HPL4 for creating the game or community content.
It adds predesigned areas so you can modulary create bigger levels.
For example, if you group all assets in one area, you could use that area in grid snapping.
https://www.youtube.com/watch?v=9-yT1l_4QZs

Release trailer:


(This post was last modified: 02-04-2016, 04:34 PM by Radiance.)
01-25-2016, 07:49 PM
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Messages In This Thread
Doom - by Radiance - 01-17-2016, 08:14 PM
RE: Doom - by Filizitas - 01-17-2016, 08:56 PM
RE: Doom - by Slanderous - 01-17-2016, 09:06 PM
RE: Doom - by Macgyverthehero - 01-17-2016, 09:27 PM
RE: Doom - by Filizitas - 01-18-2016, 01:12 AM
RE: Doom - by Radiance - 01-25-2016, 07:49 PM
RE: Doom - by J.R.S.S. - 02-08-2016, 05:47 AM
RE: Doom - by WALP - 02-08-2016, 09:23 AM
RE: Doom - by J.R.S.S. - 02-08-2016, 10:00 PM
RE: Doom - by Radiance - 04-29-2016, 12:37 PM
RE: Doom - by Kurton - 04-29-2016, 09:31 PM
RE: Doom - by Radiance - 07-20-2016, 11:26 AM
RE: Doom - by dovewing - 02-03-2017, 12:59 PM



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