| WALP   Posting Freak
 
 Posts: 1,221
 Threads: 34
 Joined: Aug 2012
 Reputation: 
45
 | 
			| RE: Non-workshop mod RunTime error 
 
				alright finally got some information to work with, I think I may located some things that might be the issue, but I am not quite certain about the specifics. 
 Launcher.log:
 
 -------- THE HPL ENGINE LOG ------------
 Creating Engine Modules
 --------------------------------------------------------
 Creating job manager with 3 threads and 1024 jobs
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
 Creating script module
 Creating lipsync module
 --------------------------------------------------------
 
 Failed parsing of XML document : file not found
 ERROR: Couldn't load XML file ''!
 Initializing Resources Module
 --------------------------------------------------------
 Creating loader handlers
 Creating resource managers
 Adding loaders to handlers
 --------------------------------------------------------
 
 Initializing Graphics Module
 --------------------------------------------------------
 Init lowlevel graphics: 1024x768 bpp:32 rr: 0 fs:2 ms:0 driver: 0 cap:'' pos:(-1x-1)
 Available drivers:
 (0) - 'windows'
 (1) - 'dummy'
 Creating window: (-1,-1) 1024 x 768 - 32 bpp flags: 18
 Setting display mode: 1024 x 768 - 32 bpp 0 hz
 Init Glew...OK
 Setting up OpenGL
 Vendor: ATI Technologies Inc.
 Renderer: ATI Mobility Radeon HD 4650
 Version: 3.3.11672 Compatibility Profile Context
 Max texture image units: 16
 Max texture coord units: 16
 Max texture buffer size: 268435456
 Max texture array slices: 8192
 Max user clip planes: 8
 Two sided stencil: 1
 Vertex Buffer Object: 1
 Anisotropic filtering: 1
 Max Anisotropic degree: 16
 Multisampling: 1
 Texture compression: 1
 Texture compression S3TC: 1
 Texture compression 3DC: 1
 Texture sRGB: 1
 Geometry Instancing: 1
 Auto generate MipMaps: 1
 Render to texture: 1
 Max draw buffers: 8
 Max color render targets: 8
 Packed depth-stencil: 1
 Texture float: 1
 GLSL Version: 3.30
 ShaderModel 2: 1
 ShaderModel 3: 1
 ShaderModel 4: 1
 Max vertex uniforms: 16384
 Max fragment uniforms: 16384
 OGL ATIFragmentShader: 1
 Tesselation: 0
 MultiBindTex: 0
 Initializing DevIL
 Vendor String: Abysmal Software
 Version String: Developer's Image Library (DevIL) 1.7.8
 Version Number: 178
 Adding engine materials
 Adding engine post effects
 --------------------------------------------------------
 
 Initializing Sound Module
 --------------------------------------------------------
 Initializing FMOD.
 --------------------------------------------------------
 
 Initializing Game Module
 --------------------------------------------------------
 Adding engine updates
 --------------------------------------------------------
 
 User Initialization
 --------------------------------------------------------
 --------------------------------------------------------
 
 Game Running
 --------------------------------------------------------
 **** Launching standalone mod with command: "Soma.exe -mod C:/GOG Games/SOMA/mods/FUGA/entry.hpc" from "C:\GOG Games\SOMA"
 --------------------------------------------------------
 
 Statistics
 --------------------------------------------------------
 Medium framerate: 58.225074
 --------------------------------------------------------
 
 User Exit
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting Script Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting Gui Module
 --------------------------------------------------------
 Deleting all im guis
 Deleting all sets
 Deleting all skins
 Deleting all gfx elements
 Deleting all materials
 --------------------------------------------------------
 
 Exiting Generate Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting Scene Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting Input Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting Sound Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting Graphics Module
 --------------------------------------------------------
 
 -------------------
 Potential resource leaks
 -------------------
 -------------------
 
 --------------------------------------------------------
 
 Exiting Resources Module
 --------------------------------------------------------
 Done with fonts
 Done with scripts
 Done with particles
 Done with sounds
 Done with meshes
 Done with materials
 Done with Gpu programs
 Done with images
 Stopped texture stream thread
 Destroyed all textures
 Done with sound entities
 Done with animations
 Done with ent files
 All resources deleted
 --------------------------------------------------------
 
 Exiting Physics Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting System Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Exiting Lipsync Module
 --------------------------------------------------------
 --------------------------------------------------------
 
 Deleting game setup provided by user
 - Deleting lowlevel stuff.
 Script
 Physics
 Sound
 Input
 Resources
 System
 Graphics
 Haptic
 Lipsync
 HPL Exit was successful!
 
 I also got partial information from 2 of the hpl.logs.
 
 The first is a part of the hpl.log in the SOMA root folder.
 
 ERROR: Unable to open config file 'C:/Users/xaris/Documents/HPL3/LevelEditor.cfg'! Invalid filepointer returned!
 
 Second is from the FUGA mod folder in documents:
 
 Version 1.00
 -------- THE HPL ENGINE LOG ------------
 Creating Engine Modules
 --------------------------------------------------------
 Creating job manager with 3 threads and 1024 jobs
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
 Creating script module
 Creating lipsync module
 --------------------------------------------------------
 
 
 I find it hard to believe the log would just suddenly cut off like that, so I have asked him to provide the full logs if possible, and am now waiting for his reply.
 
 but even without that some things seem to not be what they should:
 
 Based on the lines:
 Failed parsing of XML document : file not found
 ERROR: Couldn't load XML file ''! and
 **** Launching standalone mod with command: "Soma.exe -mod C:/GOG Games/SOMA/mods/FUGA/entry.hpc" from "C:\GOG Games\SOMA"
 
 It seems it might be related to the loading of the entry.hpc, but why it only fails to load on certain GOG users is a mystery to me.
 
 
 Something which might also be an issue is that his hpl.log from the FUGA mod folder states it is version 1.00, but my own hpl.log states it should be version 1.10
 
 It might have to do with his game not being properly updated, but I doubt it since GOG should auto update as far as I am aware.
 
				
(This post was last modified: 03-02-2016, 04:09 PM by WALP.)
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	| 03-01-2016, 10:13 PM |  |