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Why is the engine frame-rate limited?
JoeK Offline
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#22
Solved: 8 Years, 8 Months, 3 Weeks ago RE: Why is the engine frame-rate limited?

Guys, don't feed the troll.

It's obvious: he is ignoring facts and sound advice from everyone, starting arguments, and making people angry/upset.

There's more than enough information/reason in this thread for a normal human being to understand the difference between FPS capping and vertical sync (thanks to Eigenmusic). Also, I play Counter Strike: Source religiously, and I don't know a single person who would complain about input lag when their FPS is near 60. If he wanted to prove his point about that, he would provide us with evidence, rather than telling us to do the work of looking up information. There should be no other point for Kleetus to continue this thread other than to troll us.

Ignore further arguments (he'll probably try to argue with me now).

Don't feed the troll.
09-11-2010, 04:31 AM
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RE: Why is the engine frame-rate limited? - by JoeK - 09-11-2010, 04:31 AM



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