Thomas
Frictional Games
Posts: 2,634
Threads: 184
Joined: Apr 2006
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RE: Renderer #0 failure bug.
It just seems like the graphics card drivers does not like that resolution then and there is not much we can do about I'm afraid.
What happens is that I do framebuffer, which is basically a bunch of textures and buffer that the graphics card can render to (and that is not the screen). This is crucial for the way the rendering works. Now when I have made this framebuffer, I check so that it was created okay, if not you will get the error you are getting.
If this only happens at a certain resolution, then it is simply that the current drivers does not support framebuffer resolutions of a certain size and the only solution is to select another.
On my monitor with 1680x1050 native resolution, 1280x768 looks great, so you might wanna try resolutions like that.
Wish I could fix it somehow, but this really an issue with the drivers.
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09-11-2010, 11:39 AM |
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