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Martin's (aka walps thread)
WALP Offline
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Posts: 1,221
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Joined: Aug 2012
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#3
RE: Martin's (aka walps thread)

I think I will probably pass on this idea. (though it's not like I signed some document preventing me from taking it up again)

Main reason being I find myself adding a lot of time consuming events and tech to it's design, that distract from the core of what I want to do with mod, but are needed in order for the story I thought up to make sense.

For the next thing I do, I will probably be borrowing a lot from this, but without all the fluff.

If someone is curious, I can write and post a summary of what that story would have been like, but otherwise I wont bother.

This thread will continue, as I will be posting in it when I do anything soma mod related again, even if it's just experimental.

^^dont take this as me having given up tho. everytime someone mentions the state of soma modding, it annoys me inside and makes me want to mod like crazy. that's why fuga happened in the first place.

at this very moment I am trying to figure out the next mod idea.
(This post was last modified: 04-14-2016, 03:27 PM by WALP.)
04-14-2016, 02:59 PM
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Messages In This Thread
Martin's (aka walps thread) - by WALP - 04-10-2016, 11:27 AM
RE: Martin's (aka walps thread) - by WALP - 04-10-2016, 05:41 PM
RE: Martin's (aka walps thread) - by WALP - 04-14-2016, 02:59 PM
RE: Martin's (aka walps thread) - by A.M Team - 04-14-2016, 04:47 PM
RE: Martin's (aka walps thread) - by WALP - 04-14-2016, 05:21 PM
RE: Martin's (aka walps thread) - by WALP - 04-14-2016, 09:43 PM
RE: Martin's (aka walps thread) - by WALP - 04-19-2016, 07:06 PM
RE: Martin's (aka walps thread) - by WALP - 04-20-2016, 06:00 PM



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