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Dynamic Shadows?
Craig Offline
Junior Member

Posts: 3
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Joined: Sep 2010
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#4
Solved: 8 Years, 4 Months, 1 Week ago RE: Dynamic Shadows?

(09-14-2010, 10:52 AM)MulleDK19 Wrote: This is due to the possible performance issues that could arise from the use of too many dynamic lights.


Important places like Windows, etc. where lighting is more important than elsewhere, dynamic lights are used.

Right, so it would be demanding.
But that doesn't mean there shouldn't atleast be an option for those who invested in capable machines...
(09-14-2010, 11:07 AM)Deu sex Wrote: I am sure than this is about framerate, there is so much independant lights in the game, than adding a full dynamic shadow system for each lights will make the game too heavy for medium range PC's.

There could be many ways to make it playable on medium range PC's, like having a maximum number of shadows/dynamic lights per scene, or lowering the shadow quality, etc...
Many games have a full dynamic shadow system that can run easily on old PC's.
(This post was last modified: 09-14-2010, 07:14 PM by Craig.)
09-14-2010, 06:59 PM
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Messages In This Thread
Dynamic Shadows? - by Craig - 09-14-2010, 08:38 AM
RE: Dynamic Shadows? - by MulleDK19 - 09-14-2010, 10:52 AM
RE: Dynamic Shadows? - by Craig - 09-14-2010, 06:59 PM
RE: Dynamic Shadows? - by Deu sex - 09-14-2010, 07:19 PM
RE: Dynamic Shadows? - by Deu sex - 09-14-2010, 11:07 AM
RE: Dynamic Shadows? - by CHANCEPHOENIX - 09-14-2010, 08:55 PM
RE: Dynamic Shadows? - by Deu sex - 09-14-2010, 11:12 PM
RE: Dynamic Shadows? - by Mina Darsh - 09-14-2010, 11:04 PM
RE: Dynamic Shadows? - by Craig - 09-15-2010, 03:24 AM



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