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CRITICAL BUG, HELP very much wanted
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
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Joined: Jan 2013
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#2
RE: CRITICAL BUG, HELP very much wanted

Are any of your ChangeMap() scripts which dictate which map to go to, handled by a string variable? At some point in time, you may cause a logic error if you don't do certain requirements.

For example, level_1 can go to level_2 or level_3 via the same door, because it is a magic door. The same thing happens on level_2, where it can take you to 4 or 5. Setting the variable to 2, but in level_2, not doing a certain objective, or doing one multiple times, could end up taking you to any level.

Think about how it's possible for the bug to occur; map name conflicts, variables, Level Editor entity settings, etc.

You should get a hold of their hpl.log files after the bug occurs. You can get a rough idea of what they did and how they ended up where they ended up.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 10-07-2017, 04:52 AM by Romulator.)
10-07-2017, 04:48 AM
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Messages In This Thread
CRITICAL BUG, HELP very much wanted - by Darkfire - 10-06-2017, 09:05 PM
RE: CRITICAL BUG, HELP very much wanted - by Romulator - 10-07-2017, 04:48 AM



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