(09-15-2010, 11:54 PM)Urkle Wrote: From the backtrackes you sent, it looks like it's crashing in the system pthread library.
yes. The game only crashes when I want to continue a story. It hasn't crashed while playing again.
HMM! I noticed that I have both 64-bit and 32-bit version of libc6. I thought let's see what needs the 32-bit version. It turns out that: xorg-driver-fglrx, fglrx, and fglrx-amdcccle packages (and others) would be uninstalled if I uninstall the libc6-i386. Could this be a problem? I mean that the ATI driver uses 32 bit library?
I installed the 32 bit version of Amnesia and this works fine as others have said. I guess it has to do with that a different pthread library is used.