(09-16-2010, 05:19 PM)superluser Wrote: You can also make the counterargument that finding bugs in pirated copies helps make the paid copies more stable, as well. It's not a particularly strong argument, but it is an argument.
Ok, so why don't you make some game that you want to sell and me + my 10000 friends will find bugs for you, but you give us a free copy first, deal? Or better yet why not ask the FG devs why they did not do just that?
(09-16-2010, 05:19 PM)superluser Wrote: Also, depending on what the resolution of the issue is, you may be unable to apply the solution to the pirated copy. Users who are unsure if they will be unable to apply a patch may decide not to seek resolution of technical issues.
I hope, it's a good thing that pirates are deterred to seek help from a dev they did not pay to help them in the first place. Everyone should get help from their game provider, either game dev or warez release group.
(09-16-2010, 05:19 PM)superluser Wrote: The chilling effect that comes when you have the cool forum members who have bought all Frictional's games, and then the social rejects who only liked Penumbra and decided not to go for Amnesia (or vice versa), and the fact that it is immediately identifiable which group someone is in at all times beside every message.
You keep pressing with this, i'll reiterate: I don't care if someone liked Penumbra but not Amnesia, or the other way around, if they did not pirate the game they can talk until their keyboards break. This has nothing to do anything, better yet, make that icon viewable only by moderators/devs, and new tech threads by pirates get silenced or don't get any dev attention ( until a valid key is aquired anyway ).
(09-16-2010, 05:19 PM)superluser Wrote: Or interlopers who don't have any of the games (either pair or pirated) but still want to participate in the discussions here. Now they get routinely accused of piracy.
Do you agree that advising someone to update their video drivers and helping someone pass a tricky game section are two different things? I did advise people on many forums on stuff i did not have on my system, some stuff i might know might help them but it can be tricky for a casual gamer who knows only to click on that game icon to clean registry, to update their
PhysX driver, to
LD_PRELOAD some libs, to
chmod some files, etc.
(09-16-2010, 05:19 PM)superluser Wrote: Here's the best reason not to. Moderator doesn't want to do it.
He did not say that, he said something different.
(09-16-2010, 06:48 PM)Adeno Wrote: We now have the internet where people can share information of all sorts.
Yep i know, that makes 2 points:
1. like i said above, random people might have a trick under their sleeves that might help you even if they did not buy or pirate the game, that's ok, but general info is one thing while specific info that one could not obtain unless one has the game is something different.
2. pirates will use the open info to fix their game, ok, that's the nature of the medium
My proposal treats only the help that the devs give, normal users are free to talk, my only concern is that of the dev time that is abused by pirates.
BTW, could you please read this:
http://frictionalgames.blogspot.com/2010...nesia.html and then comment this there:
Quote:Dear FG devs, it does not matter that plenty of users did not buy the game and yet they play it, just think about all the FREE bug reports as well as solutions that could have otherwise cost you thousands of dollars just to solve for one customer with an unique problem.
I'm sure they'll be thrilled that you opened they eyes.