(09-20-2010, 02:01 AM)Daiyuki Wrote: (09-20-2010, 01:40 AM)Spiegelman Wrote: (09-20-2010, 12:10 AM)Daiyuki Wrote: Heya, my problem seems to be with shadows in the game. Not all shadows, it seems, but in many parts I get the graphical problem in the attached picture. You may have to turn up the brightness on your monitor, all I see is darkness on my second monitor, which is of significantly lower quality. Though that brings an interesting thought, could it somehow be my monitor? The main is a widescreen displaying at 1920x1080 and the second is an older flatscreen that displays at 1280x1024, those being the only differences, other than brightness. Hmm. Still, other games do not give me this issue, and possibly semi-related is the smoke/fog effects looking quite bad, even the smoke to the right of the screen in the main menu.
The picture doesn't want to load for me, of course >.< Hopefully you guys can see it.
Before I add this in, I can't really see what the problem is. I turned up my brightness, but all I can make out are some columns on the walls in a hall and the amnesia drink on the ground. Are you saying the shadows look blurry, sharp, not processing, repeating, or...? It very well could be a graphics card issue, but need to know exactly what's going on.
Hmm, well at least that tells me it's my computer and not the game. The shadows are making successive rings of slightly different shades of pixelated dark green, if that makes any sense. I assume it's supposed to be the shadows getting darker and darker, but it's clearly not working right.
If the problem persists, you may need to make another thread (or search for a similar one). This thread is mostly for general issues which everyone may experience instead of specific issues which may be related to hardware or software conflicts; however, once the problems become less and less I may start adding in more specific problems.
I'd tell you to fiddle with some of the advanced settings in the options menu, but I'm pretty sure you've already tried this.
(09-20-2010, 03:02 AM)Kim Wrote: One splash animation from a lurker were rendered in mid-air for some reason in the first lever room.
Brooms, and other items I guess, can get stuck in the corners of cabinets with half of it on the inside and the other half on the outside.
Added to the list.
(09-20-2010, 03:02 AM)Kim Wrote: Taking screenshots appears to not work under Linux? I have looked under both the main game folder and ~/.frictionalgames/Amnesia/Main and their subfolders.
Not sure on this. I don't remember the key to take screenshots and I'm not familiar with a Linux operating system.
(09-20-2010, 03:02 AM)Kim Wrote: Aren't all these caused by the same problem? The state of an entity only being temporarily saved.
Yes, I believe so. I had one of them placed in the General Monster Issues category, but I've moved it. Some of the problems could potentially be considered more than one combined issue, so I just end up putting them in a related category.
(09-20-2010, 03:02 AM)Kim Wrote: The window is also breakable in the same way. So probably some quirk with that type of object or intended behaviour to not risk the player ending up stuck?
Yeah, I remember breaking the window with my hand, too, but I don't believe it said you had to throw an object through it. I'm actually almost to that point on my third playthrough, so I'll check it out.