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Input with QJoyPad
Urkle Offline
FG - Associate

Posts: 1,172
Threads: 31
Joined: Jul 2006
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#2
Solved: 8 Years, 9 Months ago RE: Input with QJoyPad

In game we are using relative mouse movements.. But in the gui we are using absolute mouse position.

You'll have to inquire with the developer of QJoyPad about how to get QJoyPad program to send cleaner relative mouse movements to SDL applications.

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
09-20-2010, 07:01 PM
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Messages In This Thread
Input with QJoyPad - by node357 - 09-19-2010, 02:14 PM
RE: Input with QJoyPad - by Urkle - 09-20-2010, 07:01 PM
RE: Input with QJoyPad - by node357 - 10-02-2010, 08:41 AM



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