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Using custom sounds
Kyle Offline
Posting Freak

Posts: 911
Threads: 36
Joined: Sep 2010
Reputation: 7
#2
RE: Making static objects active/inactive

Nice... but now we get points? XD

Before I clicked, I was thinking about entity objects... but then I re-read the title. But static objects... you need to get some game producers to help you.

10-18-2010, 11:41 PM
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Messages In This Thread
Using custom sounds - by The worst submarine - 10-18-2010, 09:57 PM
RE: Making static objects active/inactive - by Kyle - 10-18-2010, 11:41 PM



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