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CreateParticleSystem
Kyle Offline
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Posts: 911
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Joined: Sep 2010
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#2
RE: CreateParticleSystem

CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS);

If you can see, string& asPSName is NOT the name of where it happens.

If "111" is the name of the entity of where it shall happen, then this is how it should be: CreateParticleSystemAtEntity("", "ps_break_cavein.ps", "111", false);

11-27-2010, 09:42 PM
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Messages In This Thread
CreateParticleSystem - by LoneWolf - 11-27-2010, 08:54 PM
RE: CreateParticleSystem - by Kyle - 11-27-2010, 09:42 PM



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