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quick question
LoneWolf Offline
Senior Member

Posts: 308
Threads: 43
Joined: Sep 2010
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#5
RE: quick question

Uhm... strangely enough that worked, i changed switch to switch12 just as a test, and it has worked now.

Hmmm... thanks.


EDIT: oh and i also have a small concern.

AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_20", 0.0f, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_21", 0.0f, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_22", 0.0f, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_23", 0.0f, "");

This should mean that the enemy doesn't stop right? because he does for some reason... its annoying, he stops for like 1 sec.
(This post was last modified: 12-24-2010, 09:38 PM by LoneWolf.)
12-24-2010, 09:29 PM
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Messages In This Thread
quick question - by LoneWolf - 12-24-2010, 07:48 PM
RE: quick question - by Frontcannon - 12-24-2010, 08:00 PM
RE: quick question - by LoneWolf - 12-24-2010, 08:17 PM
RE: quick question - by Frontcannon - 12-24-2010, 09:06 PM
RE: quick question - by LoneWolf - 12-24-2010, 09:29 PM
RE: quick question - by xiphirx - 12-24-2010, 09:59 PM



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