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Some game limitations seem too artificial
Tottel Offline
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#2
RE: Some game limitations seem too artificial

Giving the character the ability to try and defend themselves against 'monsters' is what the devs did in Penumbra. You had the means to swing a pickaxe, and because of that, loads of players thought you were supposed to kill the monsters instead of trying to hide from them.

I think they did a good job on making you completely harmless. The only thing I think when I have been spotted by a monster in Amnesia, is: "OH GODDDDD, RUNNNNN!"

It works for me. Smile
01-23-2011, 01:40 PM
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RE: Some game limitations seem too artificial - by Tottel - 01-23-2011, 01:40 PM



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