onu
Junior Member
Posts: 7
Threads: 1
Joined: Jan 2011
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RE: FATAL ERROR:Could Not Load World File
hpl.log it's there..but it still don't work
If i start a new game it's work..but if load from savegame it's don't work.i removed the savegame of amnesia from C/ to another partition on the Disk (D/) becouse i was don't have more space on C/.Than i removed the saves from D/ back to c/..and it's don't work.First time the game it was ok,but after i moved saves in D/ than back to C/..it's appear a error:''could not load world file''.
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
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Initializing Graphics Module
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Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4350
Version: 2.1.8787
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
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Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Hardware on Realtek HD Audio output(OpenAL default)
1. Generic Software on Realtek HD Audio output
2. Generic Software on ATI HD Audio rear output
Trying to open device 'Generic Software on Realtek HD Audio output'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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Game Running
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-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1871 ms
Entities: 344 ms
Compilation: 1 ms
Total: 2245 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'onu' Path: 'C:\Documents and Settings\Administrator\My Documents/Amnesia/Main/onu/'
-------- BEGIN LOAD FROM C:\Documents and Settings\Administrator\My Documents/Amnesia/Main/onu/AutoSave_EntranceHall_2011_1_29_13_25_14_0.sav ---------
ERROR: Couldn't load saved class file 'C:\Documents and Settings\Administrator\My Documents/Amnesia/Main/onu/AutoSave_EntranceHall_2011_1_29_13_25_14_0.sav' from Error document empty.!
LOADING SAVE GAME!
ERROR: Script file .hps does not exist!
ERROR: World '' doesn't exist
FATAL ERROR: Could not load world file ''
(This post was last modified: 01-30-2011, 12:33 PM by onu.)
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01-30-2011, 12:18 PM |
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