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EXCEPTION_ACCESS_VIOLATION
Lomion Offline
Junior Member

Posts: 1
Threads: 0
Joined: Mar 2011
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#31
Solved: 8 Years, 8 Months, 4 Weeks ago RE: EXCEPTION_ACCESS_VIOLATION

I have the same error when I try to run Amnesia:

Quote:Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 001B:00000000.

The launcher detects video device as GDI generic (I got the "the card is not listed, assuming medium settings" information when I hit the "detect" button). Its unlikely to be caused by an integrated graphic card, as I its disabled on the BIOS level and only the AGP card is detected by the system.

I'm using a bit old ATI Radeon X1600 Pro card under Windows7 OS, but this should still be good enough to run the game in normal resolution (1024x768). I tried all the possible solution from the trubleshooting guide (reinstalling the drivers, resetting game settings), but it doesnt help. Is there anz other waz to force the game to detect the graphic card properly?

EDIT - the HPL log file:

Quote:Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Microsoft Corporation
Renderer: GDI Generic
Version: 1.1.0
Max texture image units: 3
Max texture coord units: 4
Max user clip planes: 6
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Texture compression: 0
Texture compression S3TC: 0
Auto generate MipMaps: 0
Render to texture: 0
Max draw buffers: 13
Max color render targets: 21
Packed depth-stencil: 0
Texture float: 0
GLSL Version: (null)
ShaderModel 2: 0
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
(This post was last modified: 03-06-2011, 06:04 PM by Lomion.)
03-06-2011, 06:02 PM
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Messages In This Thread
EXCEPTION_ACCESS_VIOLATION - by Dnaloiram - 09-11-2010, 10:10 AM
RE: EXCEPTION_ACCESS_VIOLATION - by tek01 - 09-11-2010, 01:36 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Zanderat - 09-12-2010, 03:52 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Marked One - 09-11-2010, 01:48 PM
RE: EXCEPTION_ACCESS_VIOLATION - by jens - 09-11-2010, 05:22 PM
RE: EXCEPTION_ACCESS_VIOLATION - by ridamgame - 09-11-2010, 06:33 PM
RE: EXCEPTION_ACCESS_VIOLATION - by GaMeeR - 09-15-2010, 11:21 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Thomas - 09-15-2010, 11:58 PM
RE: EXCEPTION_ACCESS_VIOLATION - by GaMeeR - 09-16-2010, 01:46 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Thomas - 09-15-2010, 11:59 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Mina Darsh - 09-16-2010, 12:55 AM
RE: EXCEPTION_ACCESS_VIOLATION - by ridamgame - 09-16-2010, 03:46 AM
RE: EXCEPTION_ACCESS_VIOLATION - by jens - 09-16-2010, 02:09 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Thomas - 09-16-2010, 02:17 PM
RE: EXCEPTION_ACCESS_VIOLATION - by GaMeeR - 09-16-2010, 05:52 PM
RE: EXCEPTION_ACCESS_VIOLATION - by jens - 09-17-2010, 08:06 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Thomas - 09-17-2010, 09:34 AM
RE: EXCEPTION_ACCESS_VIOLATION - by GaMeeR - 09-17-2010, 01:23 PM
RE: EXCEPTION_ACCESS_VIOLATION - by BlackHawkGr - 10-13-2010, 12:19 AM
RE: EXCEPTION_ACCESS_VIOLATION - by delonemonkey - 10-13-2010, 10:03 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Thomas - 10-15-2010, 08:10 AM
RE: EXCEPTION_ACCESS_VIOLATION - by delonemonkey - 10-15-2010, 07:31 PM
RE: EXCEPTION_ACCESS_VIOLATION - by BlackHawkGr - 10-15-2010, 02:11 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Thomas - 10-18-2010, 07:33 AM
RE: EXCEPTION_ACCESS_VIOLATION - by BlackHawkGr - 10-18-2010, 06:08 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Thomas - 10-18-2010, 08:49 PM
RE: EXCEPTION_ACCESS_VIOLATION - by SamthePlayer - 01-11-2011, 06:04 AM
RE: EXCEPTION_ACCESS_VIOLATION - by nkmol - 03-02-2011, 11:35 PM
RE: EXCEPTION_ACCESS_VIOLATION - by butterfly - 02-26-2011, 04:45 AM
RE: EXCEPTION_ACCESS_VIOLATION - by kylehussong - 02-26-2011, 06:55 PM
RE: EXCEPTION_ACCESS_VIOLATION - by RawkBandMan - 10-12-2012, 02:15 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Lomion - 03-06-2011, 06:02 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Disgustipater - 06-02-2011, 11:59 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Tanshaydar - 06-03-2011, 12:10 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Disgustipater - 06-03-2011, 12:29 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Tanshaydar - 06-03-2011, 12:52 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Disgustipater - 06-03-2011, 06:02 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Tanshaydar - 06-03-2011, 06:19 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Tanshaydar - 10-16-2011, 09:33 AM
RE: EXCEPTION_ACCESS_VIOLATION - by mystery2590 - 10-30-2011, 12:13 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Tanshaydar - 10-30-2011, 02:26 AM
RE: EXCEPTION_ACCESS_VIOLATION - by plutomaniac - 10-30-2011, 07:34 AM
RE: EXCEPTION_ACCESS_VIOLATION - by wuk0n - 03-11-2012, 09:56 PM
RE: EXCEPTION_ACCESS_VIOLATION - by plutomaniac - 03-11-2012, 11:54 PM
RE: EXCEPTION_ACCESS_VIOLATION - by wuk0n - 03-12-2012, 02:31 AM
RE: EXCEPTION_ACCESS_VIOLATION - by Pedro8 - 03-12-2012, 12:46 AM
RE: EXCEPTION_ACCESS_VIOLATION - by plutomaniac - 03-12-2012, 04:18 PM
RE: EXCEPTION_ACCESS_VIOLATION - by Pedro8 - 03-12-2012, 07:26 PM
RE: EXCEPTION_ACCESS_VIOLATION - by wulfvamp2012 - 10-10-2012, 06:08 AM
RE: EXCEPTION_ACCESS_VIOLATION - by jens - 10-10-2012, 06:52 AM



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