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"Could not load main config file" NOT using Steam [SOLVED]
LuckyBlackCatXIII Offline
Member

Posts: 118
Threads: 3
Joined: Dec 2010
Reputation: 7
#3
Solved: 8 Years, 9 Months ago RE: "Could not load main config file" NOT using Steam

Spoiler below!
Version 1.10 - s10AB6DF9-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101002081729

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 800x600 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 800 x 600 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 9400M OpenGL Engine
Version: 2.0 NVIDIA-1.5.48
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20
ShaderModel 2: 1
ShaderModel 3: 0
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 22 2010
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Built-in Output(OpenAL default)
Trying to open device 'Built-in Output'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 2335 ms
Entities: 443 ms
Compilation: 1 ms
Total: 2911 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Daniel' Path: '/Users/melissamcmanus/Library/Application Support/Frictional Games/Amnesia/Main/Daniel/'
-------- BEGIN LOAD FROM /Users/melissamcmanus/Library/Application Support/Frictional Games/Amnesia/Main/Daniel/AutoSave_WineCellar_2011_3_19_1_10_37_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '05_wine_cellar.map' ---------
Cache Loading: 2256 ms
Entities: 2141 ms
Compilation: 33 ms
Total: 5384 ms
Meshes created: 138
Bodies created: 45
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
WARNING: Entity 'torch_static01_1' with type 0 and subtype 4 does not exist!
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1167 ms
Entities: 323 ms
Compilation: 1 ms
Total: 1596 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
-------- BEGIN LOAD FROM /Users/melissamcmanus/Library/Application Support/Frictional Games/Amnesia/Main/Daniel/AutoSave_WineCellar_2011_3_19_1_10_37_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '05_wine_cellar.map' ---------
Cache Loading: 1399 ms
Entities: 844 ms
Compilation: 34 ms
Total: 2641 ms
Meshes created: 138
Bodies created: 45
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1192 ms
Entities: 322 ms
Compilation: 2 ms
Total: 1610 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 14.099556
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|



Doing spoilers to save space
03-24-2011, 10:57 PM
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RE: "Could not load main config file" NOT using Steam - by LuckyBlackCatXIII - 03-24-2011, 10:57 PM



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