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look at 3 places,
Anxt Offline
Senior Member

Posts: 588
Threads: 12
Joined: Mar 2011
Reputation: 10
#2
RE: look at 3 places,

What you can do is set up 3 areas or objects in the room you want him to look at, then use the function:

StartPlayerLookAt(string& asEntityName, float afSpeedMul, float afMaxSpeed, string &asAtTargetCallback);

Then use timers to make it go to the next one, and repeat.

04-01-2011, 12:32 AM
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Messages In This Thread
look at 3 places, - by savior10946 - 04-01-2011, 12:17 AM
RE: look at 3 places, - by Anxt - 04-01-2011, 12:32 AM
RE: look at 3 places, - by palistov - 04-01-2011, 11:12 PM
RE: look at 3 places, - by MrBigzy - 04-02-2011, 05:19 AM



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