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SetPropPhysics
Anxt Offline
Senior Member

Posts: 588
Threads: 12
Joined: Mar 2011
Reputation: 10
#4
RE: SetPropPhysics

I generally just check the "StaticPhysics" box in the Entity tab of the level editor.

The function would be:

SetPropPhysics(string& asName, bool abX);

But I don't know if you would want true or false. I guess try it out and see if it works?

04-03-2011, 03:43 AM
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Messages In This Thread
SetPropPhysics - by MrBigzy - 04-03-2011, 01:48 AM
RE: SetPropPhysics - by Anxt - 04-03-2011, 02:21 AM
RE: SetPropPhysics - by MrBigzy - 04-03-2011, 03:37 AM
RE: SetPropPhysics - by Anxt - 04-03-2011, 03:43 AM
RE: SetPropPhysics - by MrBigzy - 04-03-2011, 03:45 AM
RE: SetPropPhysics - by Anxt - 04-03-2011, 04:13 AM
RE: SetPropPhysics - by Droopy - 04-03-2011, 05:00 AM
RE: SetPropPhysics - by MrBigzy - 04-03-2011, 05:05 AM
RE: SetPropPhysics - by Pandemoneus - 04-03-2011, 11:04 AM
RE: SetPropPhysics - by MrBigzy - 05-17-2011, 02:31 PM
RE: SetPropPhysics - by Roenlond - 05-17-2011, 03:58 PM
RE: SetPropPhysics - by MrBigzy - 05-17-2011, 06:09 PM



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