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Secret Idea (dun dun DUN) + Help Needed
palistov Offline
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#10
RE: Secret Idea (dun dun DUN) + Help Needed

Yeah I see what you mean. I was unclear on exactly what Simprana was trying to achieve, but if a constant sanity drain is what they want then that single area should work, just add a RemoveEntityCollideCallback() function in the exit function.

04-08-2011, 12:18 AM
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RE: Secret Idea (dun dun DUN) + Help Needed - by palistov - 04-08-2011, 12:18 AM



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