MrBigzy
Senior Member
Posts: 616
Threads: 18
Joined: Mar 2011
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RE: Help reskinning monsters
Don't think you'd have to change anything but the texture (unless you renamed it to something new). I just tried it and it worked for me.
Edit: Oh, just saw that you are renaming everything. Lemme test all that out.
Dbl Edit: Did you change the naming for all the other textures too? The normal and specular, as well as the diff, nrm and spec for the hair? I just imported the model, changed the material, exported, deleted the old ent and mat files, opened the model in the model viewer and let it create a new mat file for me. Although it didn't work, I think it was because my original import was not aligned on the proper axis, and it had texture vertex problems.
But yea, make sure all the other textures are renamed properly too.
(This post was last modified: 04-20-2011, 12:36 PM by MrBigzy.)
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04-20-2011, 12:00 PM |
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