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[i am full of questions...sorry] Check points and similar
palistov Offline
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RE: [i am full of questions...sorry] Check points and similar

As far as I know, when you die and monsters "disappear", the game is simply removing/ignoring callbacks which activate said entity. To counter this, just re-add the callback in the spawn function that is called when a player dies.

04-20-2011, 04:49 PM
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RE: [i am full of questions...sorry] Check points and similar - by palistov - 04-20-2011, 04:49 PM



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