(04-23-2011, 02:41 AM)Hunter of Shadows Wrote: (04-23-2011, 12:35 AM)Danarogon Wrote: (04-22-2011, 11:31 PM)nkmol Wrote: Oh sorry :p
You could try to test the sound.ent in the the game, whith a little script. To see if the sound is working.
Btw which sound you want to change (search, attack sound, etc)
i was hopeing to do that to ALL sounds of the monster... but i started whit "notice" to see if it works... witch did not :/
well if I'm understanding what you just said correctly, it sounds like you're trying to apply sounds without dictating which sounds are applied where, if you understand what I mean there.
If you don't dictate what sounds are used for what then of course it won't work
but i do think i did that :/ i have copied the "notice" .sent file... then i changed it to open the new sounds... then in model editor i changed my grunt to open the new .sent file and it did not work
if what you said was not this please explain a bit more :/