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problems whit [MY] monsters :/ Sound evolved
Danny Boy Offline
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#7
RE: problems whit [MY] monsters :/ Sound evolved

(04-23-2011, 02:41 AM)Hunter of Shadows Wrote:
(04-23-2011, 12:35 AM)Danarogon Wrote:
(04-22-2011, 11:31 PM)nkmol Wrote: Oh sorry :p
You could try to test the sound.ent in the the game, whith a little script. To see if the sound is working.
Btw which sound you want to change (search, attack sound, etc)

i was hopeing to do that to ALL sounds of the monster... but i started whit "notice" to see if it works... witch did not :/

well if I'm understanding what you just said correctly, it sounds like you're trying to apply sounds without dictating which sounds are applied where, if you understand what I mean there.

If you don't dictate what sounds are used for what then of course it won't work

but i do think i did that :/ i have copied the "notice" .sent file... then i changed it to open the new sounds... then in model editor i changed my grunt to open the new .sent file and it did not work

if what you said was not this please explain a bit more :/
04-23-2011, 01:51 PM
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RE: problems whit [MY] monsters :/ Sound evolved - by Danny Boy - 04-23-2011, 01:51 PM



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