(04-27-2011, 12:37 AM)Dominic0904 Wrote: Hey everyone,
New on the forums AND the editor. I am just trying to get the hang of it, seems simple to use from what I can see so far. But I got a problem and I don't know if this is just how the editor is or if there is a way around it.
When I was going through the basic tutorial on the wiki: (http://wiki.frictionalgames.com/hpl2/tut...tutorial_1)
and I got to the part where it tells me that I can scale and rotate the walls before placing them. Now when I place a wall down and scale it, the textures stretch to a point which they become very ugly and well...stretched.
Now I don't know if this is something that I need to fix myself or change a setting in the editor but I would like to know please . I searched the forums for this and could not finding, even goggling did nothing.
And this could be because I am so new to this editor or not. (I've used Hammer for my Uni assignment once and really liked it a lot).
Thanks in advance!
P.S. The way you rotate and move about the area is exactly how you would move around in Maya! haha neat!
Click on the wall that is scretched and unstretch it to it's original shape from when you placed it into the editor. On the right, it should say under "Scale" x = 1, y = 1, and z = 1. You need to place multiple walls to make a room. Once you get the hang of it, you'll enjoy making rooms. Then you clutter it with entities and the like. To copy an object, like a wall, you can go to "edit" at the top of the screen and click "duplicate". If you notice right next to where it says dulplicate, there is a shortcut to duplicating an object. The shortcut is "ctrl-d". So to duplicate with the shortcut, click on the object and hold "ctrl" and then press d. When you duplicate it, if you move the object, you'll notice that there is now 2 of the same objects.
Remember that I'm always here to help you.