Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to make Objects de-spawn (disappear).
Simpanra Offline
Senior Member

Posts: 314
Threads: 28
Joined: Mar 2011
Reputation: 0
#3
RE: How to make Objects de-spawn (disappear).

(05-06-2011, 04:36 PM)Apjjm Wrote: So you want to de-activate every item on a bookshelf and the bookshelf - then activate another one, but stuff like shelves won't disappear? You might want to consider making a new secret shelf entity if this is the case, as doing so would be faster and easier than naming all the objects according to a pattern and de-activating and activating in a loop based on that pattern - i can mock up a script for this if you want though.

Wow that would be brilliant =D And what do you mean by a secret shelf entity? =) thank you so much for such a swift and informative response =)

Edd,
05-06-2011, 04:43 PM
Find


Messages In This Thread
RE: How to make Objects de-spawn (disappear). - by Simpanra - 05-06-2011, 04:43 PM



Users browsing this thread: 1 Guest(s)