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Coins Script
Kurton Offline
Senior Member

Posts: 533
Threads: 8
Joined: Oct 2010
Reputation: 16
#3
RE: Coins Script

Actually, it's not scripting. You open the chest_small.ent in the Model Editor, then in Settings > User Defined Variables, change "Lever" to "Chest", then save that model as a different entity (example, "chest_small_coin.ent"), which you can then place in the Level Editor. C:

(This post was last modified: 05-21-2011, 02:54 AM by Kurton.)
05-21-2011, 02:52 AM
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Messages In This Thread
Coins Script - by kukashka - 05-20-2011, 03:20 PM
RE: Coins Script - by Kyle - 05-20-2011, 08:03 PM
RE: Coins Script - by Kurton - 05-21-2011, 02:52 AM



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