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Wall entities
Mooserider Offline
Member

Posts: 64
Threads: 11
Joined: Jan 2011
Reputation: 2
#1
Wall entities

Hello! I thought I'd post this here instead of showcase because it's not a custom model or anything like that: all I did was convert the static wall objects into entities so that I could set them active/inactive. I thought that other people may find this pretty convenient as well, so, here it is:
[attachment=1502]

You could use it to do stuff like make a player go down a hallway, then when they turn around the door isn't there or somethingBig Grin.

If any of them don't work, or if I haven't included some that people would like, just post a reply telling me.

Working on a FC: "Don't Let Go "
06-02-2011, 04:48 AM
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Messages In This Thread
Wall entities - by Mooserider - 06-02-2011, 04:48 AM
RE: Wall entities - by palistov - 06-02-2011, 12:00 PM
RE: Wall entities - by Roenlond - 06-02-2011, 12:48 PM
RE: Wall entities - by Sanguine - 06-03-2011, 06:13 AM
RE: Wall entities - by Clord - 06-03-2011, 11:08 AM
RE: Wall entities - by Tanshaydar - 06-03-2011, 12:06 PM
RE: Wall entities - by Clord - 06-04-2011, 09:41 AM
RE: Wall entities - by aidan499 - 06-04-2011, 01:36 PM
RE: Wall entities - by Mooserider - 06-05-2011, 12:36 PM
RE: Wall entities - by Hardarm - 06-04-2011, 02:41 PM
RE: Wall entities - by DannieWest - 06-06-2011, 01:00 AM
RE: Wall entities - by xtron - 06-06-2011, 10:54 AM
RE: Wall entities - by Mooserider - 06-06-2011, 02:19 PM
RE: Wall entities - by DannieWest - 06-07-2011, 01:56 AM



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