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Penumbra: Overture - Text Walkthrough
pikacz
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#17
RE: Complete Walkthrough parts 1, 2, 3 & 4

part 5, the last one

Spoiler below!
There’s a map on the wall on the left. Go to the Chemical storage. Kill the dog on your way. Use the left door of the storage from the map, because the other one’s closed. Walk inside. Go forward and you’ll see that something is smashing the door which you came from. It’s that huge worm again. You must be very quick now: run through the first door and use the button on the left. Run right and jump through the green slime. Push another button on the right. Smash the wooden planks with your axe. Put two boxes in the green slime and jump to another side. Smash the wooden column with your axe. You’re safe now. Turn the valve to open the door and walk inside. Save the game using the artifact. In this room you must find six glasses containing some chemical stuff. You’ll also find flares and beef jerky. Use the door to get out of this room.
Find Lake Utuqao on the map and go there. Go through the tunnel until you see two barrels, a backpack and a note. There are painkillers in the backpack. Save the game using the artifact. You must now get to the far other end of the frozen lake. Be careful, because the ice will break if you walk too long on it. Walk slow and stop when the ice starts to break. After you manage to get to the other side you see a frozen hand carrying a crowbar. Use your saw on the hand and pick up the crowbar. Go back through the lake and to the exit.
The last stop is the Incinerator. Find it on the map and go there. Use the crowbar on the door and go inside. Turn left and use the wooden planks to go forward and of course don’t fall down. At the end open the door and go inside. There are painkillers on the right. Pick up a fuse from the desk’s drawer. Pick up the glass from another desk and use it on the little three legged handle on the desk. Turn the valve on the gas tank. Use the lighter to light the gas. From the inventory use the glass with the chemical marked D on the glass on the desk. Then use the chemical marked F. You’ve just created an explosive. Pick it up and go all the way back through the wooden planks. Remember that you’re carrying explosive, so don’t throw it anywhere. After walking down the planks go left and put the explosive on the rocks. Use the fuse on it, light it and stay back! Go down…
The doors on the left and center are closed, so go right. Open the next door and… you found Red. He’s locked in the Incinerator. He will ask you to kill him by pushing the button on the right and setting fire in the Incinerator. There is no other way, you must push the button. After Red burns, look down and get the key. Go back and open the door on the left. This is his room. Look around. Use the artifact to save the game. Use the door on the right and walk inside another room. On the far right move the wardrobe to reveal a power box. Use the screwdriver to open it. Cut the wires with the wire cutter, go back and use the crowbar on the center door…
Pick up the note and go down. Open the door, and turn right. You’re in a long tunnel. You see somebody far away. The rest I leave to you…

i edited my first post in this topic so the full walkthrough is there Smile
04-09-2007, 03:55 PM


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Penumbra: Overture - Text Walkthrough - by pikacz - 04-07-2007, 01:14 AM



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