Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fatal Error Renderer #0
Gamemakingdude Offline
Senior Member

Posts: 470
Threads: 82
Joined: Nov 2010
Reputation: 9
#9
Solved: 8 Years, 4 Months ago RE: Fatal Error Renderer #0

Ill try this.
TEEF I uninstalled the Acer laptop driver and installed the intel that worked, but Amensia still gives me the same error D: Looks like its not compatible with my brothers laptop and i really wanted to play it again and make custom stories.
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
  Vendor: Intel
  Renderer: Mobile Intel(R) 4 Series Express Chipset Family
  Version: 2.1.0 - Build 8.15.10.2302
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 2
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.20  - Intel Build 8.15.10.2302
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 0
  OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
ERROR: Frame buffer 'Deferred_GBuffer_Main' is not complete! Format is unsupported!
ERROR: Could not create frame buffer for Deferred renderer type: 0!
FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information.

This is the log after i tried running it.[/quote]

Rep if like me or im helpful or you love my stories!
Stephanos house
(This post was last modified: 06-05-2011, 02:54 PM by Gamemakingdude.)
06-05-2011, 02:39 PM
Find


Messages In This Thread
Fatal Error Renderer #0 - by Gamemakingdude - 06-05-2011, 10:11 AM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-05-2011, 10:44 AM
RE: Fatal Error Renderer #0 - by Gamemakingdude - 06-05-2011, 11:02 AM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-05-2011, 11:24 AM
RE: Fatal Error Renderer #0 - by Gamemakingdude - 06-05-2011, 11:31 AM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-05-2011, 11:47 AM
RE: Fatal Error Renderer #0 - by Gamemakingdude - 06-05-2011, 11:52 AM
RE: Fatal Error Renderer #0 - by TFEF - 06-05-2011, 02:27 PM
RE: Fatal Error Renderer #0 - by Gamemakingdude - 06-05-2011, 02:39 PM
RE: Fatal Error Renderer #0 - by TFEF - 06-05-2011, 05:20 PM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-05-2011, 05:28 PM
RE: Fatal Error Renderer #0 - by Gamemakingdude - 06-05-2011, 05:57 PM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-05-2011, 08:10 PM
RE: Fatal Error Renderer #0 - by jakedasnake173 - 06-18-2011, 11:27 AM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-18-2011, 11:50 AM
RE: Fatal Error Renderer #0 - by jakedasnake173 - 06-18-2011, 11:38 PM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-19-2011, 12:00 AM
RE: Fatal Error Renderer #0 - by jakedasnake173 - 06-19-2011, 12:09 AM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-19-2011, 12:23 AM
RE: Fatal Error Renderer #0 - by jakedasnake173 - 06-19-2011, 12:36 AM
RE: Fatal Error Renderer #0 - by jakedasnake173 - 06-19-2011, 04:55 AM
RE: Fatal Error Renderer #0 - by plutomaniac - 06-19-2011, 08:18 AM



Users browsing this thread: 2 Guest(s)