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Pathnode Scripts
MrCookieh Offline
Member

Posts: 157
Threads: 8
Joined: Jul 2011
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#2
RE: Pathnode Scripts

the last string is for his animation, which plays, when he reaches the pathnode.
For example: "Attack", "Idle", "Idle2"
I'm not 100% sure how they're called, but you can look into the model editor, there are
all listed. Smile

The Well: Descent - Take a look at it!
07-28-2011, 09:13 PM
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Messages In This Thread
Pathnode Scripts - by ObsidianLegion - 07-28-2011, 08:40 PM
RE: Pathnode Scripts - by MrCookieh - 07-28-2011, 09:13 PM
RE: Pathnode Scripts - by Dizturbed - 07-28-2011, 10:53 PM
RE: Pathnode Scripts - by ObsidianLegion - 07-28-2011, 11:07 PM
RE: Pathnode Scripts - by MrCookieh - 07-28-2011, 11:13 PM
RE: Pathnode Scripts - by ObsidianLegion - 07-28-2011, 11:15 PM
RE: Pathnode Scripts - by MrCookieh - 07-29-2011, 10:18 AM



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