Luis Wrote:I guess you mean that the folder is empty, as it should be right there. It's a text file called 'hpl.log'
I found it, but it won't let me attach it to here, how do i post it? Oh wait. LOL
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
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Initializing Resources Module
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Creating resource managers
Misc Creation
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Initializing Graphics Module
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Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 1
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
RendererPostEffects created
Adding engine materials
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Initializing Sound Module
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Initializing OpenAL.
Trying to open hardware device...