alright, so i have been trying to get an enemy to walk a path, and disapppear. this is the script i have
void OnStart()
{
SetEntityPlayerInteractCallback("Monster_Key_1", "Spawn_Monster", true);
}
void Spawn_Monster(string &in entity)
{
SetEntityActive("servant_brute_1", true);
void AddEnemyPatrolNode("servant_grunt_1", "Node_1", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_2", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_3", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_4", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_5", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_6", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_5", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_4", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_3", float 0, string& "");
void AddEnemyPatrolNode("servant_grunt_1", "Node_2", float 0, string& "");
}
void MosterEnd(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_1", false);
}
and i get this error
FATAL ERROR: could not load script file
'custom_stories/Stalker?maps/Beginning.hps'!
main (9,60) : ERR : Expected '('
main (10,60) : ERR : Expected '('
main (11,60) : ERR : Expected '('
main (12,60) : ERR : Expected '('
main (13,60) : ERR : Expected '('
main (14,60) : ERR : Expected '('
main (15,60) : ERR : Expected '('
main (16,60) : ERR : Expected '('
main (17,60) : ERR : Expected '('
main (18,60) : ERR : Expected '('
Does anyone know ehat i am doing wrong?