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Callback for when Enemy stops looking for you
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SCAN ME!

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#2
RE: Callback for when Enemy stops looking for you

The level editor allows you to specify a function name for the enemy entity. You could try using that.

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08-21-2011, 04:52 AM
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RE: Callback for when Enemy stops looking for you - by Your Computer - 08-21-2011, 04:52 AM



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