Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How do you make a monster spawn and then he leaves and you can hear a door opened.
narutohokager Offline
Member

Posts: 149
Threads: 28
Joined: Jan 2011
Reputation: 0
#22
RE: How do you make a monster spawn and then he leaves and you can hear a door opened.

Mhh I do not think there is an order for its...

Maybe this command :

void FadeLightTo(string& asLightName, float afR, float afG, float afB, float afA, float afRadius, float afTime);

Changes the properties of a light.

asLightName - internal name
afR - red value
afG - green value
afB - blue value
afA - alpha value
afRadius - radius of the light. -1 means keeping the radius
afTime - time in seconds until change is done

If the three lamp are in a dark room, you can change the colors for the changes to black. But I do not think it will work ...

Sorry for my bad english
Amnesia The Revenge - Chapter 1
(This post was last modified: 08-23-2011, 08:56 PM by narutohokager.)
08-23-2011, 08:42 PM
Website Find


Messages In This Thread
RE: How do you make a monster spawn and then he leaves and you can hear a door opened. - by narutohokager - 08-23-2011, 08:42 PM



Users browsing this thread: 5 Guest(s)