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Potentially seeing through walls: a performance issue
plutomaniac Offline
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Posts: 6,368
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#13
RE: Potentially seeing through walls: a performance issue

1.5MB? It is a big map but not that it should cause such problems. Maybe if you convert them to .dds like Acies said? Also make sure all of them are pw2 size(512x512, 1024x1024 etc...)

What gpu do you have? It might be that...
(This post was last modified: 08-26-2011, 04:00 PM by plutomaniac.)
08-26-2011, 04:00 PM
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RE: Potentially seeing through walls: a performance issue - by plutomaniac - 08-26-2011, 04:00 PM



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